The good warlocks will go demo, and losing KJC will help them gold for wow (smart demo locks
don't need it, and we'll be getting buffs to compensate).The
only difference this will make is that it makes warlocks less fun for the
average player.
Oh
and it'll wreck inter-spec balance.But
since those sound like worthy design goals, let's all embrace this change for
its vision and noble purpose. More homogenization.
Fel
flame = scorch (same cast time, cast while moving, suboptimal filler)
KJC
= Spiritwalker's Grace.
And
for what? No one, not a blue, not other players, has been able to justify this
nerf.
KJC
is still the best talent for 90% of warlocks (MF will still be used for niche
AoE fights, and AV is still useless), so this change hasn't promoted diversity.Casting
while moving also doesn't inherently make ranged classes OP. It didn't make
hunters OP, and it certainly didn't make elemental shamans OP. Warlocks are
strong because of other reasons (trinkets, and metagems), and we were balanced
around that. Now they have to buff us to remove KJC (leaving us in the same
spot numberwise), so that they can fix... what?
What
are they fixing here?What
is the goal?
Seriously,
if one person, blue or otherwise, could answer that, I would be ok with these
changes. As it is, it's like saying there's a leak in the bathroom, so let's
smash down the wall, gut the plumbing, and reroute it so that it all performs
the same, just with different pipes.
Making
the KJC snare into 25%/50% would have been enough to discourage it for many
fights where movement is the challenging mechanic. buy cheap wow
accounts This rework is completely
pointless.
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